Fifa 2003

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  • Hier ist die .nfo



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    ßßßßßß asC/Strick9 ßßÛÜÜÜÛßß ÞÛ ßßßß ÛÝÞ²ÛÛÝ ÞÛÛ²ÝÞÛÛÜÛÛ²ß ÛÜ ° °²ÛÛÝ

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    ßßßßßßßß ßßÛÜÜ ßßß ÜÛ

    Deviance ßßßßßßß



    ú Ä Äú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-úÄ Ä ú



    Fifa 2003 (c) EA



    ú Ä Äú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-úÄ Ä ú

    CD Count.......: 02 CDs Date...........: 10/2002

    Protection.....: Safedisc 2

    ú Ä Äú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-úÄ Ä ú



    READ THIS NFO PROPERLY & UNDERSTAND IT!

    Support the software companies. If you play this game BUY it!



    ** Release Information **



    Game Notes:

    ~~~~~~~~~~~

    Bring the world of FIFA 2003 to your PC! Get ready for some slide-tackling

    hard-charging action on your computer, as the pro leagues and it's star

    players are ready to head into action. With FIFA 2003, you can turn your

    PC into a virtual soccer paradise. Go for the goal!



    Game Features:

    ~~~~~~~~~~~~~~

    - The World of Soccer: Play with all the best clubs, players and national

    teams



    - Powerhouse Detail: The Club Championship highlights the top 18 club

    teams with intense detail, including team-specific stadiums and chants



    - Total Ball Control: Use your feet and head to control the ball like

    never before



    - New Set Pieces: Use free kicks and corner kicks to set up a shot or even

    score directly



    - Game-changing AI: Computer opponents will adopt tactics based on the

    real game situations





    Install Notes:

    ~~~~~~~~~~~~~~

    1) Unrar with WinRAR.

    2) Burn the .cue and .bin with CDRWin or Fireburner.

    3) Install the game.

    4) When Prompted for a CD-KEY use one of the keys we included in this nfo

    5) Copy over the cracked .exe located in the /CRACK dir on cd1

    6) And then play :)



    When prompted for a serial enter one of the following:






    Read this NFO properly!



    ú Ä Äú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-úÄ Ä ú



    DEViANCE Application Information

    ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ



    You think you can contribute to the scene too? You have one or more

    talents in:



    - supplying NEW unreleased GAMES (maybe you work at a game/util

    magazine, courier delivery firm, newspaper, game press/marketing

    company, distributor, publisher, duplicator, tv/radio show, shop,

    warehouse, design firm, language translation company, packing company

    store etc). You don't need a fast internet connection for the above!



    - supplying NEW unreleased store/shop games BEFORE the store release

    date & have a fast UPLOAD 300k+ internet connection and time to

    spare on weekday mornings. We are NOT interested in modem,

    cable, or DSL links as they can be capped at anytime! Proper

    internet connections are needed! Of course we shall reimburse you

    for the costs of the games you buy. As we buy our games!



    - you are experienced in removing executable protection systems

    (such as ASProtect, ASPack, Armadillo, tELock, NeoLite etc.)

    and you are willing to help defeating the latest versions of

    commercial iso copying protection systems like Safedisc 2+ or

    Securom or Tages or VOB or Copylok or Laserlok. You must be

    able to code in assembly language.



    - you are a coder with lots of experience in Debugging/ASM & C/C++.

    You also can code your OWN tools to automatically remove

    commercial iso protections like the latest versions of any of the

    following: SafeDisc or Securom or TAGES or VOB or Laserlok or

    Copylok. Using tools created by others does NOT count and we

    check! You will also need advanced knowledge of import tables

    setting breakpoints with/and PE File Formats.



    - you are a Unix guru with good Ansi-C software developing knowledge

    and understanding how to prevent network security vulnerabilities.

    That means you must be able to code to ansi-c guru level. And you

    must also have a good coder perspective of hostbase and network

    based intrusion detection systems. You should be able to code tools

    to generically prevent stack and heap buffer overflows on unix in

    Ansi-C. And Be able to code tools to look after a group of systems

    and code sniffing avoidance tools. And you can configure a system

    in ways to prevent packet sniffers and "man in the middle" attacks.



    - supplying linux bnc shells to the group (for free).

    They should have 2mbit MINIMUM link. We shall require flexible

    control over the shell. Root access on the box with dynamic

    ident such as midentd for bncs. All boxes must have legitimate

    IP's, they should not be running NAT or a firewalling system

    that will constantly interfere with the link. Ideal shells will

    have multiple vhosts, reasonably good uptime (20+ days), and a

    low system load. Public shells such as JEAH.NET or similar with

    25+ load averages and 3 day uptimes are not acceptable. The more

    reverse ips you have the better. We are only interested in LEGIT,

    NON-HACKED/CARDED shells. These shells will be used only for the

    purposes listed above and will NOT be used for any kind of

    'dump site' or for spreading any kind of releases. We are NOT

    interested in modem, cable, or DSL shells. The shells should be

    up 24/7 with minimum downtime for upgrades, etc and should not be

    overloaded with processes. We check!



    - are you able to write source code to unpack & repack game related

    major file format types such as MPQ, MIX & WAD? And can you also

    identify most major big-file formats(files that contain more

    files) by looking at the hex byte code of the header for that

    file? Do you know what reindexing is in regards to game .exe's

    and can you do it? And can you turn your OWN source code

    written in ASM/C/C++ for the above tasks into executable group

    tools? And do you also have 50K downlink for downloading new game

    formats to write tools for? You must send example code of your

    work with sources on major file formats for depacking/repacking.

    Existing/stolen source will not be allowed!



    - making trainers for newly released games, menu driven, must work

    in Win9x and Win2K/WinXP. Also you must be on a 50k downlink at

    least. And you have time during the week to do trainers.

    Also you understand DMA & ASM debugging techniques and use them

    to find your trainer codes. This is needed to make sure your

    trainers will work on all operating systems!



    If you can meet one or more of those requirements and want to join

    the finest active group in the scene today, e-mail us.

    Use the contact information given below.



    And always remember: we do this just for FUN. We are against any

    profit or commercialisation of piracy. We do not spread anything,

    others do that. In fact, we BUY all our own games with our own

    money, as we love game originals. Nothing beats a quality original.

    And if you like this game, BUY it. We did!



    ú Ä Äú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-úÄ Ä ú



    How to Contact DEViANCE

    ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ



    READ BELOW FIRST OR YOUR MAIL WILL BE DELETED:



    DEViANCE DOES NOT PASSWORD FILES, OTHERS DO THAT!

    DEViANCE DOES NOT MAIL OR FTP OR SEND MISSING FILES OF OUR RELEASES!

    DEViANCE DOES NOT PUBLISH FILES ON WEB SITES, NEVER!

    DEViANCE DOES NOT USE IRC TO PUBLISH FILES, NEVER!

    DEViANCE DOES NOT USE ICQ OR MSN, NEVER!

    DEViANCE DOES NOT DO TECHNICAL SUPPORT, NEVER EVER!

    DEViANCE DOES NOT HAVE, WANT OR NEED ANY WEB SITES!

    DEViANCE DOES NOT GIVE OUT ANY LINKS OR NAMES FOR FILES!

    DEViANCE DOES NOT GIVE OUT ANY MUSIC OR GAME FILES!

    DEViANCE DOES NOT TELL TO GROUP OUTSIDERS HOW TO CRACK OR TRAIN GAMES!

    DEViANCE DOES NOT TELL WHERE YOU CAN GET OUR FILES!

    DEViANCE DOES NOT TELL HOW OTHERS GET OUR FILES!



    SO DO NOT ASK...



    Via the WWW : WE DO NOT USE OR WANT ONE, THANKS.

    Via E-Mail : [email protected] (READ NOTES ABOVE FIRST).



    DEViANCE: SHARPER & FASTER THAN LiGHT!



    ú Ä Äú[NFO UPDATED 07/JUL/2002]ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-úÄ Ä ú



    Support the software companies. If you play this game BUY it!