deviance.nfo von UT2k3

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    D******e ßßßßßßß



    ú Ä Äú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-úÄ Ä ú



    Unreal Tournament 2003 (c) Infogrames



    ú Ä Äú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-úÄ Ä ú

    CD Count.......: 03 CD(s) Date...........: 09/2002

    Protection.....: SecuROM

    ú Ä Äú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-úÄ Ä ú



    READ THIS NFO PROPERLY & UNDERSTAND IT!

    Support the software companies. If you play this game BUY it!



    ** Release Information **



    Game Notes:

    ~~~~~~~~~~~

    With more than 30 arena's, 50 detailed characters and 10 unique worlds,

    Unreal Tournament 2003 includes a huge arsenal of weapons and a host of

    improvements on its popular predecessor. The sequel to the popular

    multiplayer action shooter features an upgraded 3D engine with new

    environments, characters, weapons, game modes, and special moves, as

    well as better artificial intelligence, new special effects, and new

    game types.



    Reload with Unreal Tournament 2003 - the sequel to 1999's multiple 'Game

    of the Year' award winner - Unreal Tournament. Using the latest Unreal

    technology, Unreal Tournament 2003 takes you to the merciless arenas of

    the future, where elite warriors rely on skill, speed, cunning and awesome

    firepower to demonstrate their style and become the ultimate champion.





    Game Features:

    ~~~~~~~~~~~~~~



    - Breath-taking graphics (using the latest Unreal engine) that go beyond the

    cutting edge



    - 100-200X poly count increase over Unreal Tournament



    - Incredible physics engine controlling weapon and characters - taking skill

    and control to the next level



    - 6 races, over 50 characters, over 30 maps



    - Latest version of the Unreal Editor, making customization incredibly easy

    and intuitive



    - Improved game types and brand-new ones, including the awesome 'Bombing Run'



    - Incredible weaponry - updated favorites from Unreal Tournament, plus brand-new

    implements of destruction



    - Special Moves - a new concept for the first person shooter. Special Moves

    bring a whole new level of skill to the competition



    Note: Special thanks to the guys at newiso for helping out!



    Install Notes:

    ~~~~~~~~~~~~~~

    1) Unrar with WinRAR.

    2) Burn the .cue and .bin with CDRWin or Fireburner.

    3) Install the game.

    4) When Prompted for a CD-KEY use this: *************
    5) And then play :)



    Read this NFO properly!



    ú Ä Äú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-úÄ Ä ú



    D******e Application Information

    ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ



    You think you can contribute to the scene too? You have one or more

    talents in:



    - supplying NEW unreleased GAMES (maybe you work at a game/util

    magazine, courier delivery firm, newspaper, game press/marketing

    company, distributor, publisher, duplicator, tv/radio show, shop,

    warehouse, design firm, language translation company, packing company

    store etc). You don't need a fast internet connection for the above!



    - supplying NEW unreleased store/shop games BEFORE the store release

    date & have a fast UPLOAD 300k+ internet connection and time to

    spare on weekday mornings. We are NOT interested in modem,

    cable, or DSL links as they can be capped at anytime! Proper

    internet connections are needed! Of course we shall reimburse you

    for the costs of the games you buy. As we buy our games!



    - you are experienced in removing executable protection systems

    (such as ASProtect, ASPack, Armadillo, tELock, NeoLite etc.)

    and you are willing to help defeating the latest versions of

    commercial iso copying protection systems like Safedisc 2+ or

    Securom or Tages or VOB or Copylok or Laserlok. You must be

    able to code in assembly language.



    - you are a coder with lots of experience in Debugging/ASM & C/C++.

    You also can code your OWN tools to automatically remove

    commercial iso protections like the latest versions of any of the

    following: SafeDisc or Securom or TAGES or VOB or Laserlok or

    Copylok. Using tools created by others does NOT count and we

    check! You will also need advanced knowledge of import tables

    setting breakpoints with/and PE File Formats.



    - you are a Unix guru with good Ansi-C software developing knowledge

    and understanding how to prevent network security vulnerabilities.

    That means you must be able to code to ansi-c guru level. And you

    must also have a good coder perspective of hostbase and network

    based intrusion detection systems. You should be able to code tools

    to generically prevent stack and heap buffer overflows on unix in

    Ansi-C. And Be able to code tools to look after a group of systems

    and code sniffing avoidance tools. And you can configure a system

    in ways to prevent packet sniffers and "man in the middle" attacks.



    - supplying linux bnc shells to the group (for free).

    They should have 2mbit MINIMUM link. We shall require flexible

    control over the shell. Root access on the box with dynamic

    ident such as midentd for bncs. All boxes must have legitimate

    IP's, they should not be running NAT or a firewalling system

    that will constantly interfere with the link. Ideal shells will

    have multiple vhosts, reasonably good uptime (20+ days), and a

    low system load. Public shells such as JEAH.NET or similar with

    25+ load averages and 3 day uptimes are not acceptable. The more

    reverse ips you have the better. We are only interested in LEGIT,

    NON-HACKED/CARDED shells. These shells will be used only for the

    purposes listed above and will NOT be used for any kind of

    'dump site' or for spreading any kind of releases. We are NOT

    interested in modem, cable, or DSL shells. The shells should be

    up 24/7 with minimum downtime for upgrades, etc and should not be

    overloaded with processes. We check!



    - are you able to write source code to unpack & repack game related

    major file format types such as MPQ, MIX & WAD? And can you also

    identify most major big-file formats(files that contain more

    files) by looking at the hex byte code of the header for that

    file? Do you know what reindexing is in regards to game .exe's

    and can you do it? And can you turn your OWN source code

    written in ASM/C/C++ for the above tasks into executable group

    tools? And do you also have 50K downlink for downloading new game

    formats to write tools for? You must send example code of your

    work with sources on major file formats for depacking/repacking.

    Existing/stolen source will not be allowed!



    - making trainers for newly released games, menu driven, must work

    in Win9x and Win2K/WinXP. Also you must be on a 50k downlink at

    least. And you have time during the week to do trainers.

    Also you understand DMA & ASM debugging techniques and use them

    to find your trainer codes. This is needed to make sure your

    trainers will work on all operating systems!



    If you can meet one or more of those requirements and want to join

    the finest active group in the scene today, e-mail us.

    Use the contact information given below.



    And always remember: we do this just for FUN. We are against any

    profit or commercialisation of piracy. We do not spread anything,

    others do that. In fact, we BUY all our own games with our own

    money, as we love game originals. Nothing beats a quality original.

    And if you like this game, BUY it. We did!



    ú Ä Äú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-úÄ Ä ú



    How to Contact D******e

    ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ



    READ BELOW FIRST OR YOUR MAIL WILL BE DELETED:



    D******E DOES NOT PASSWORD FILES, OTHERS DO THAT!

    D******E DOES NOT MAIL OR FTP OR SEND MISSING FILES OF OUR RELEASES!

    D******E DOES NOT PUBLISH FILES ON WEB SITES, NEVER!

    D******E DOES NOT USE IRC TO PUBLISH FILES, NEVER!

    D******E DOES NOT USE ICQ OR MSN, NEVER!

    D******E DOES NOT DO TECHNICAL SUPPORT, NEVER EVER!

    D******E DOES NOT HAVE, WANT OR NEED ANY WEB SITES!

    D******E DOES NOT GIVE OUT ANY LINKS OR NAMES FOR FILES!

    D******E DOES NOT GIVE OUT ANY MUSIC OR GAME FILES!

    D******E DOES NOT TELL TO GROUP OUTSIDERS HOW TO CRACK OR TRAIN GAMES!

    D******E DOES NOT TELL WHERE YOU CAN GET OUR FILES!

    D******E DOES NOT TELL HOW OTHERS GET OUR FILES!



    SO DO NOT ASK...



    Via the WWW : WE DO NOT USE OR WANT ONE, THANKS.

    Via E-Mail : [email protected] (READ NOTES ABOVE FIRST).



    DE*****E: SHARPER & FASTER THAN LiGHT!



    ú Ä Äú[NFO UPDATED 07/JUL/2002]ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-úÄ Ä ú



    Support the software companies. If you play this game BUY it!