Nintendo Revolution & GameBoy Micro

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

  • Nintendo Revolution & GameBoy Micro

    The cool look: The new console boasts high-quality materials and a smart, compact design, approximately the size of three standard DVD cases stacked together. A variety of prototype colors are being showcased during E3. It will come with a silver stand that makes the system a welcome, artistic component of any multimedia setup, whether it’s displayed vertically or horizontally.

    Backward compatibility: The new console plays all games from the current Nintendo GameCube generation. But there's more…

    The secret weapon: The console also will have downloadable access to 20 years of fan-favorite titles originally released for Nintendo 64, the Super Nintendo Entertainment System (SNES) and even the Nintendo Entertainment System (NES).

    Easy expansion: A bay for an SD memory card will let players expand the internal flash memory.

    Two disc formats, one slot: Instead of a tray, a single, innovative, self-loading media bay will play both 12-centimeter optical discs used for the new system as well as Nintendo GameCube discs. Owners will have the option of equipping a small, self-contained attachment to play movies and other DVD content.

    The specs: The system boasts 512 megabytes of internal flash memory, wireless controllers, two USB 2.0 ports and built-in Wi-Fi access. A worldwide network of Nintendo players can gather to compete in a comfortable, inviting environment. Revolution’s technological heart, a processing chip developed with IBM and code-named "Broadway," and a graphics chip set from ATI code-named "Hollywood," will deliver game experiences not previously possible.

    The stars: Introduction of a number of new franchise properties will add to the world’s richest stable of stars, including Mario, Zelda, Super Smash Bros., Donkey Kong and Metroid.

    Wireless freedom: A number of Wi-Fi-enabled launch titles are in development that will employ Nintendo’s newly announced wireless gaming service, Nintendo Wi-Fi Connection. A worldwide network of Nintendo players can gather to compete in a comfortable, inviting environment.

    Freedom of design: A dynamic development architecture equally accommodates both big-budget, high-profile game “masterpieces” as well as indie games conceived by individual developers equipped with only a big idea.

    GameBoy Micro:

  • Primo wrote:

    wäre da nicht Zelda, gäbe es Nintendo seit dem Cube nicht, der neue wird sich sicher auch nur wegen 2, 3 Spielen verkaufen

    Es gibt neben Zelda auch andere gute Spiele für den GC. Ich werde mir den Revolution holen, schon weil man, wie bei der PS2, die Spiele der Vorgängerkonsole (also dem GC) drauf spielen kann. Ich hol mir das Teil aber auch erst wenns billiger ist.

    Der Gameboy sieht aber wirklich Kacke aus.

    Ich hab noch nen Link:

    --Ich übernehme gerne die IP Verteilung-> Bei Interesse PN.--