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[Computerbrains.CCS64.v3.7-ArCADE][FULL]​






RULEZ!



1. Einfach ne P.M. mit entsprechenden Titel. :cool:
2: Bitte um Fertigmeldung um den Thread zu pushen!
3. Enjoy!


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Computerbrains.CCS64.v3.7

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Date.: 05/2009
Disks: 01 * 1,44MB

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CCS64 is a Commodore 64 Emulator for PC and also in the future other
platforms. It was developed by me, Per Håkan Sundell, as my Master Thesis at
my university in 1995 and have been expanded a lot since then. My personal
interest in the C64 has been very intensive since 1983 when I was spending
nearly all my time with it, and I was deeply involved in the so called
"Scene". When I later in 1987 bought my Amiga 500, I missed the old good times
I had with my C64 and since then I have tried my very best to make all the old
programs to work on my new machines. One of my first attempts was to resurrect
the old C64 music, the famous SID chip. In 1990 I and Ron Birk released a demo
called "100 most remembered C64 tunes" which was very popular, and in 1991 we
released the very first tool for Amiga called "PlaySID" which later inspired a
lot of similar programs on other platforms.


CCS64 is a program that runs on your PC that turns your computer into an old
Commodore 64 computer. This means that the program simulates, or rather
emulates the old computer, enabling you to run most of the old software you
had for that old machine, running it just like it would in the past. Of course
there are some small differences compared to the real thing, but my goal has
been to minimize the differences as much as it is possible.

Facts

CCS64 emulates briefly the following things of an old C64 system:

The main Commodore 64 console, with the keyboard and peripherals like
joysticks, paddles and mouse. It emulates both the different systems sold in
Europe as well as the USA. Up to four 1541 disk-drives are emulated (which
means that you use special files on your PC, as a replacement for the old 5
1/4 inch floppy disks) The C2N cassette recorder is also emulated (which means
the you use special files on your PC, as a replacement for the old magnetic
tapes) Many of the old cartridges (that means special hardware expansions for
the C64, which were plugged in at the back of the computer) are also emulated.


Changes in v3.7

ADD: In windowed mode, re-sizing of the window can be done using
top/bottom/left/right, which all change the visible C64 portion (i.e. a means
of setting $WINDOWSIZEX/Y). Re-sizing with bottom-right is as before (i.e.
stretch scaling with Direct 3-D).

ADD: Changed to using the [Right Shift] key for emulating cursor up/left keys
(the C64 only has cursor right/down), because [Left Shift] + [Cursor keys] can
some-times create strange characters in BASIC. The [Shift] key to use is
configurable in the config file as the $SHIFTKEYAUTO=LEFT/RIGHT setting.

ADD: Allow more than to 2 real joysticks now up to 16.

ADD: Allow the "Joystick Special" sub-menu to select "Bit 4 Single-Fire", in
order to by-pass the auto-fire for that trigger.

ADD: Allow selection of axis-to-axis/button-to-button mapping in the Joystick
Calibration screen, so that any axis/button on an advanced joystick/controller
can be used as a C64 joystick.

ADD: To make CCS64 more Windows Vista and multi-user (per computer) friendly,
CCS64 also tries to load/save the C64.CFG file from the user's roaming profile
at start-up, unless there is a C64.CFG file in the CCS64 installation
directory (because in Windows Vista, a user is not normally allowed to change
any file in C:\Program Files\... without Administrator privileges).

FIX: NTSC side-border problem. In NTSC mode, when you open the side-borders,
and shift sprites on the left border, the C64 jumps to $FF, not $F8 like PAL,
after $00. (This was fixed in CCS64 V3.5, but not advised.)

FIX: Screen-scaling problem for full-screen resolutions beyond 1280 x 1024,
which produced a blank display.

FIX: Last-line pixel-colour problem. This was introduced due to a previous fix.



CCS64 - A Commodore 64 Emulator - By Per Håkan Sundell



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1) Unzip, Unrar and use

2) Enjoy


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