Wollte ma wieder spielen, konnte aber nicht, musste die CD einlegen. Habe mir noch ma den Crack runter geladen und habe das Bild vor den Augen :
Text :
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Brainfuck-Quellcode
- 2087 MHz AMD CPU with MMX & 3DNow! & SSE
- 512 MB System Memory
- 128 MB Video Memory
- Winsock Initialized
- Hostname: ......
- IP: ......
- doom using MMX & SSE for SIMD processing
- enabled Flush-To-Zero mode
- ------ Initializing File System ------
- Current search path:
- C:\Programme\Doom 3/base
- C:\Programme\Doom 3\base\pak005.pk4 (63 files)
- C:\Programme\Doom 3\base\pak004.pk4 (5137 files)
- C:\Programme\Doom 3\base\pak003.pk4 (4676 files)
- C:\Programme\Doom 3\base\pak002.pk4 (6120 files)
- C:\Programme\Doom 3\base\pak001.pk4 (8972 files)
- C:\Programme\Doom 3\base\pak000.pk4 (2698 files)
- C:\Programme\Doom 3\base\game00.pk4 (2 files)
- game DLL: 0x0 in pak: 0x0
- file system initialized.
- --------------------------------------
- ----- Initializing Decls -----
- ------------------------------
- ------- Initializing renderSystem --------
- using ARB renderSystem
- renderSystem initialized.
- --------------------------------------
- 5151 strings read from strings/english.lang
- Couldn't open journal files
- execing editor.cfg
- execing default.cfg
- execing DoomConfig.cfg
- couldn't exec autoexec.cfg
- 5151 strings read from strings/english.lang
- ----- Initializing Sound System ------
- sound system initialized.
- --------------------------------------
- ----- R_InitOpenGL -----
- Initializing OpenGL subsystem
- ...registered window class
- ...registered fake window class
- ...initializing QGL
- ...calling LoadLibrary( 'opengl32' ): succeeded
- ...calling CDS: ok
- ...created window @ 0,0 (1024x768)
- Initializing OpenGL driver
- ...getting DC: succeeded
- ...attempting to use stereo
- ...PIXELFORMAT 10 selected
- ...creating GL context: succeeded
- ...making context current: succeeded
- ------- Input Initialization -------
- Initializing DirectInput...
- mouse: DirectInput initialized.
- keyboard: DirectInput initialized.
- ------------------------------------
- sound: STEREO
- ...using GL_ARB_multitexture
- ...using GL_ARB_texture_env_combine
- ...using GL_ARB_texture_cube_map
- ...using GL_ARB_texture_env_dot3
- ...using GL_ARB_texture_env_add
- X..GL_ARB_texture_non_power_of_two not found
- ...using GL_ARB_texture_compression
- ...using GL_EXT_texture_filter_anisotropic
- maxTextureAnisotropy: 8.000000
- ...using GL_1.4_texture_lod_bias
- ...using GL_EXT_shared_texture_palette
- ...using GL_EXT_texture3D
- ...using GL_EXT_stencil_wrap
- ...using GL_NV_register_combiners
- ...using GL_EXT_stencil_two_side
- X..GL_ATI_fragment_shader not found
- ...using GL_ARB_vertex_buffer_object
- ...using GL_ARB_vertex_program
- ...using GL_ARB_fragment_program
- X..EXT_depth_bounds_test not found
- ---------- R_NV20_Init ----------
- --------------------------------------------
- ----- R200_Init -----
- Not available.
- ---------- R_ARB2_Init ----------
- Available.
- Cg not available.
- --------------------------------------------
- ---------- R_Exp_Init ----------
- PARAM bloom0 = { 0.199501 };
- PARAM bloom1 = { 0.176059 };
- PARAM bloom2 = { 0.121004 };
- PARAM bloom3 = { 0.064769 };
- PARAM bloom4 = { 0.027000 };
- PARAM bloom5 = { 0.008765 };
- PARAM bloom6 = { 0.002216 };
- PARAM bloom7 = { 0.000436 };
- Available.
- --------------------------------------------
- ----- R_ReloadARBPrograms -----
- glprogs/test.vfp
- glprogs/test.vfp
- glprogs/interaction.vfp
- glprogs/interaction.vfp
- glprogs/bumpyEnvironment.vfp
- glprogs/bumpyEnvironment.vfp
- glprogs/ambientLight.vfp
- glprogs/ambientLight.vfp
- glprogs/shadow.vp
- glprogs/R200_interaction.vp
- glprogs/nv20_bumpAndLight.vp
- glprogs/nv20_diffuseColor.vp
- glprogs/nv20_specularColor.vp
- glprogs/nv20_diffuseAndSpecularColor.vp
- glprogs/environment.vfp
- glprogs/environment.vfp
- -------------------------------
- using ARB_vertex_buffer_object memory
- using ARB2 renderSystem
- found DLL in pak file: C:\Programme\Doom 3\base\game00.pk4/gamex86.dll
- copy gamex86.dll to C:\Programme\Doom 3\base\gamex86.dll
- ********************
- ERROR: wrong game DLL API version
- ********************
- Error during initialization
- Shutting down OpenGL subsystem
- ...wglMakeCurrent( NULL, NULL ): success
- ...deleting GL context: success
- ...releasing DC: success
- ...destroying window
- ...resetting display
- ...shutting down QGL
- ...unloading OpenGL DLL
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Was ist das ??? Das heisst das das Spiel nich ausgeführt werden kann. Warum aber ???? Ich habe gar keinen Bock das Spiel von vorne zu spielen ... Wäre wirklich für die Hilfe dankbar !!!!
Mfg Glotrex !!!
HuHu